![]() Normal sight is useless when trying to locate dusted creatures or objects-they can't even be detected by magical means, let alone anything else. All things touched by it reflect and bend light of all sorts (infrared and ultraviolet included), becoming invisible. The of Disappearance XP Value: 1,000 GP Value: 5,000 DUNGEON MASTER Guide, 1st Edition This dust looks just like dust of appearance, and it is typically stored in the same manner and quantity. When the dust is cast on any living creature with senses (sight, taste, hearing, touch, smell, and/or a "sixth sense" such as psionics or magic that provide unusual sensory capabilities), roll 1d6, and consult the table below. It may be thrown up to 10 feet, cascading down upon intended targets. One large pinch affects one human-sized creature a handful can affect 1d4+l human-sized creatures. Claw and weapon attacks merely pass through the dust, appearing to damage the decoy but not actually affecting it. of Dullness XP Value: 250 GP Value: 500 death magic or die in one round, choked by the Mordenkainen's Fantastic Adventure dust. A pouch of this dust contains ld6+4 pinches. A successful save still inflicts 5d6 points of damage upon the water creature. If the dust is employed against a water elemental or similar creature, the creature must save vs. The dust affects only water (whether fresh, salt, brackish, or alkaline), not other liquids. (such as with a wave of the arm), it negates & precipitation or cloudburst spell, or else dries up as much as 15 cubic feet of water. However, if any creature tries to use a bite attack against the snake dust, it automatically hits and the creature must then make a saving throw vs. It tries to draw attention and then attacks until someone realizes it is harmless. It appears to attack creatures in the area of effect, but it is merely a decoy and cannot actually damage anyone. First Printing, February 1995 Dust of Dullness When the dust is sprinkled over an area Dust Decoy XP Value: 400 GP Value: 1,200 The Book of Marvelous Magic This dust forms the shape of a snake monster. Any reproduction or unauthorized use of the material or art work presented herein is prohibited by law without the express written permission of TSR, Inc. ![]() This work is protected under the copyright laws of the United States of America. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. Distributed to the toy and hobby trade by regional distributors. Random House and its affiliate companies have worldwide distribution rights in the book trade for English language products of TSR, Inc. All TSR characters, character names, spell names, magical item names, unique place locations, and the distinct likenesses thereof are trademarks owned by TSR, Inc. LANKHMAR is a trademark owned by and used under license from Fritz Leiber. CREATURE CRUCIBLE, DEITIES & DEMIGODS, ENCYCLOPEDIA MAGICA, MONSTROUS MANUAL, MYSTARA, PLANESCAPE, RAVENS BLUFF, ROLE PLAYING GAME ASSOCIATION, WILDSPACE, and the TSR Logo are trademarks owned by TSR, Inc. 201 Sheridan Springs Road Lake Geneva WI53147-0756 USA AD&D, ADVANCED DUNGEONS & DRAGONS, AL-QADIM, BATTLESYSTEM, BLACKMOOR, CARDMASTER, D&D, DARK SUN, DRAGON, DRAGON'S CROWN, DRAGONLANCE, DRAGON MOUNTAIN, DRAGON QUEST, DUNGEON, DUNGEONS & DRAGONS, DUNGEON MASTER, FIEND FOLIO, FORGOTTEN REALMS, GAMMA WORLD, GREYHAWK, HOLLOW WORLD, MONSTROUS COMPENDIUM, POLYHEDRON RAVENLOFT, RPGA, the RPGA Logo, SPELLJAMMER, and WORLD OF GREYHAWK are registered trademarks owned by TSR, Inc. 801 TSR Ltd 120 Church End Cherry Hinton Cambridge, CB1 3LB United Kingdom TSR, Inc. Volume Two Decoy Dust to Phylactery of Riteousness TABLE OF CONTENTS D. Ward, for laughing when he heard slade had this project. Stewart, and Doug Stewart who supplied new and unique magical items. Richard Baker III, Anne Brown, Ed Greenwood, Bruce Heard, Colin McComb, Roger E. Kerkstra Production: Paul Hanchette Acknowledgements: L. Compilation and Development: slade Development and Editing: Doug Stewart Project Coordination: Steve Winter Interior Black and White Art: Arnie Swekel Interior Color Art: Clyde Caldwell, Jeff Easley, Fred Fields, Paul Jaquays, John & Laura Lakey, and Robh Ruppel Art Coordination: Peggy Cooper Graphic Design: Dee Barnett Graphic Coordination: Sarah Feggestad Typesetting: Nancy J. Encyclopedia Magica™ Accessory Credits Design: It is impossible to list all of the creators of the items cataloged in these volumes, but credit goes to everyone who has created a magic item in a module, boxed set, accessory, hardbound, or magazine article published in the last 20 years.
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